SketchUp for CEE 31Q

Getting Started

Step 2: Sign In or Create a Trimble Account

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Step 3: Create a New Project

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Working in SketchUp

Exploring the Interface

LEFT Toolbar: Creation & Editing Tools
  • Favorites displayed in Toolbar
    • Select (space)
    • Eraser (E)
    • Draw/Sketch
      • Line (L)
      • Rectangle (R)
    • Transform Geometry
      • Push/Pull (P)
      • Move (M), Rotate(Q), or Scale (S)
    • Paint (B — think Bucket)
    • Move Camera
      • Orbit (O)
      • Pan (H)
    • Tape Measure (T)
    • Recent Tools
    • … = Edit the Toolbar
RIGHT Palettes: Display Panels in the Palette
  • Entity Info
  • Outliner
  • Instructor (help)
  • 3D Warehouse (find parts shared on web)
  • Components (library of parts in this project)
  • Materials
  • Styles (drawing appearances)
Tags
  • Create Tags (categories or layers)
  • Create Folders to group tags
  • Shadows
  • Scenes (stored camera positions)
  • Display Options
  • Model Info settings
  • Solid Inspector (for 3D printing)
TOP Menu
  • File
  • Share
  • Present
  • Undo / Redo

BOTTOM Tools
  • Help
  • Language
  • Mouse or Trackpad
  • Status Messages
  • Messages

Drawing Area
  • Red, Green, and Blue Axes
  • Displayed in Perspective by Default
  • Can shift to Parallel Projection
    • Palette > Scenes > Camera
  • Can shift to Standard views
    • Top, Bottom
    • Left, Right, Front, Back
Mouse Buttons
  • Left Mouse Button = Drag Select
  • Middle Mouse Button = Orbit
  • Shift + Middle Mouse Button = Pan
  • Right Mouse Button = Contextual Menu

Creating Simple Forms

Push/Pull (extrusion)
Sketch a boundary
Line (L)
Rectangle (R)
Polygon
Circle (C)
Push/Pull (P)
Follow Me (sweep)
Sketch a profile
Sketch a path
Follow
Offset
  • Sketch a profile
  • Offset
    • Enter distance

Making Forms More Managable

  • Double or Triple Click
  • Assign a Tag
  • Make Group
  • Make Component

Creating Architectural Forms

Floors
  • Sketch Boundary
  • Push/Pull (down floor thickness)
  • Make Group
  • Assign tag
  • Paint surfaces
Walls
  • Sketch Boundary (follow floor edges)
  • Offset (in 6” or wall thickness)
  • Remove interior surface (non-walls)
  • Push/Pull (up wall height)
  • Make Group
  • Assign Tag
  • Paint surfaces
Doors & Windows
  • Method 1 : Cut Opening & Fill with Panel
    • Cut Opening
      • Open Wall group for editing
      • Sketch Boundary on Wall Surface
        • Enter measurements for precision
      • Push/Pull to cut opening
      • Exit Wall Group
    • Create Door Panel
      • Sketch Boundary of Door Panel
        • Use edges of wall opening
      • Push/Pull to create thickness
        • Enter measurement (around 2”)
      • Make Component
      • Assign Tag
    • Move Door Panel into Opening
      • Move
        • Enter measurement (around 1”)
  • Method 2: Insert a Component
    • Search 3D Warehouse for Component
      • Components tagged with Dynamic are resizable
    • Insert Component
      • Open Wall group for editing
      • Stick to Vertical
      • Place component on surface
    • Cut Opening in Walls

Furniture & Fixtures

Moving / Copying Entities

  • Move (M)
  • Copy (M + Toggle Option Key Once)
  • Copy Multiple / Stamp (M + Toggle Option Key Twice)

Sectioning

  • Add Section Plane
    • Drag to align plane with surface
  • Move the Plane
    • Move tool
  • Reverse the Plane
    • Select plane, then right-click menu > Reverse
  • Activate/Deactivate the Cut
    • Select plane, then right-click menu > Active Cut
  • Align View
    • Select plane, then right-click menu > Align View

Saving a View

  • Scene Palette > Add Scene
    • Adjust visibility of items in the scene
  • Edit an Existing Scene

Printing at Scale

  • Top Menu > Print
  • Choose Paper Size
  • Print Mode: Print to Scale
  • Pick View to Print
    • Top
    • Front
    • Iso
  • Set Scale
    • 1” = 4’
    • 1” = 8’
  • White Background: On or Off
  • Export to PDF