Stephanie Gady

For this assignment, I decided to build a ‘shelter’ that is dug into an existing topography I’m working with for another class. I created a pavilion which is located below ground level, with a parametric curved roof that slightly slopes down towards the ground.

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I used the metal tubing and rectangular aperture panels to give the shelter a lighter feel. The number and thickness of panels can be changed by using sliders within dynamo to allow exploration with various levels of light entering the space below.

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The defining geometry are two curves that run along either edge of the roof, and a straight line through the spine. I used these three curves to create and divide a mesh-like surface in dynamo. I had some difficulty using LunchBox initially, since it turns out a recent update removes the need for the LunchBox.QuadGridByFace to be flattened. I was stuck with only the ribs and no panels for quite some time.

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The end result feels like it fits well within the surrounding landscape. Even though this assignment took quite a while to finish, I am pleased with the end result and was glad to be able to utilize so many different functions within dynamo.

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