Module 4 - Points to Ponder

Submitted For
Module 4 - Points to Ponder
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Please share your comments on 3 of the following Points to Ponder questions. (Choose 3 of the questions below.)

What types of building information are best portrayed in 3D views?

  • Which stakeholders require 2D views, and why?

Visual design aspects are best portrayed in 3D view, such as the topography, the lighting and the orientation of the house.

Structural engineers and building contractors require 2D views in order be able to know the specific measurements of each room, looking at the walls, windows, columns, beams and any load bearing structures. It is also important for the Clients and architects to view a 2D plan. It allows them to understand the dimensions of the room, and what features and furniture is viable and most effective in that given space. It’s a good visual for spacial planning for interior design and also when considering natural lighting and pathways (ie doors and windows) in the space.

Should your design ideas always be conveyed through photorealistic renders?

  • How does the level of detail in the rendering and its presentation affect the perception of stakeholders reviewing your design?

Design ideas shouldn't always be conveyed through photorealistic renders but it depends on who you are showing it to. It is important to allow clients to make the space their own and you should encourage rather than influence their ideas by providing many options of what you can do with some spaces. I think they are buildable though, start with more of a shell/ basic model then work up to more detailed renders.

The level of detail is an important element that influences the perception of stakeholders. You need there to be enough detail that the clients can get a feel for the space but not overloading it which may be overwhelming to view and may hinder ideas the client has. In saying that, having too little detail can lead to lack of spacial awareness of the space, the clients may feel they have more space than they do and then want to do more than possible. Need to find a balance. It also needs to be of high quality especially for structural engineers (also good for clients) who may need to see very specific details.

Name some applications where viewing the building and model information in virtual reality or augmented reality would be most beneficial?

  • Are there advantages to using a C.A.V.E as a virtual environment versus VR headsets?

Viewing building and model information in VR or AR is useful for many different applications throughout the design process. Using VR to visualise the designs of a building in 3D. This will be useful for architects/ designers to ensure visual appeal and is also useful to detect any potential issues in the construction or design. Good for collaboration of multiple stakeholders - more said below with example C.A.V.E. Used for training workers in some cases or in work situations which may be good in any high risk/ skill builds and will help the collaboration mentioned above and efficiency when on-site work begins or for repair cases. Can be used in renovation cases to be able to see the potential of spaces in the current building’s framework. Real-estate uses both AR and VR to provide house tours for their clients - increased especially after the pandemic.

After reading about C.A.V.E, the advantages to their virtual environment compared to VR headsets is that it is much more collaborative as it can include multiple users. It can be used for both product development and prototyping. The prototyping allows for the buildings created to be viewed and tested, try before you buy, which helps strengthen the development process of the project. It can also be used on large scale designs which again will help ensure the design is effective before placing any purchases on materials or products.