Module 4 - Points to Ponder

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Module 4 - Points to Ponder

What types of building information are best portrayed in 3D views?

  • Which stakeholders require 2D views, and why?

3D views work best for showing spatial relationships, overall building form, and how different systems fit together. They're great for spotting clashes between MEP systems and structure, or visualizing complex roof geometries that are hard to understand in plan. Contractors and fabricators need 2D views because that's what they actually build from - dimensioned plans, sections, and details with precise measurements. Code officials also require 2D drawings for permit submissions since that's the standard format. 2D views are clearer for showing exact dimensions, materials specifications, and construction sequences without the visual clutter of a 3D view.

Should your design ideas always be conveyed through photorealistic renders?

  • How does the level of detail in the rendering and its presentation affect the perception of stakeholders reviewing your design?

No, photorealistic renders aren't always necessary. Early in design, sketchy or abstract renders are actually better - they show you're still exploring ideas and invite feedback. If you show a client a photorealistic image too early, they might think everything's finalized and focus on minor details like paint colors instead of bigger spatial issues. The rendering style sets expectations. High detail suggests the design is pretty much locked in, while looser representations signal flexibility. Match your level of detail to where you actually are in the design process.

How can schedule views be used to assist with procurement and model-based estimating?

Schedules automatically pull quantities directly from your model - door schedules, window schedules, room finishes, etc. This means when you need to order materials, you have accurate counts without manually measuring everything. For estimating, you can export these schedules to calculate costs based on real quantities that update as the design changes. It beats the old method of counting items off drawings and hoping you didn't miss anything.