What types of building information are best portrayed in 3D views?
- Which stakeholders require 2D views, and why?
Volume/mass, effect of materiality, and context to place are best communicated in 3D views. In 3D views we are able to capture the aspects of building form and function that come uniquely from its 3D nature. For example, sun studies and observations of light and shadow are best done in 3D because they are 3D properties that very much effect everything from the look and feel to the more civil engineering related elements of things like heat capture and transfer. The effect of materiality is similarly shown in how such materials may interact aesthetically and physically in its built environment though other elements such as simple tagging of materials may be just as easily and perhaps more effectively done in 2D.
2D views however are still important for creating accurate and easy to measure documents for those working on the construction side of the equation. 3D views on 2D paper often contain optical tricks to look accurate and thus may lead to confusion for those looking for accurate instructions on how to actually construct the building. 2D views offer important understandings regarding rooms' relative placement and distance from one another, an element that may be obscured or made more difficult to pinpoint in a 3D view with all the walls extruded. Thus 2D is just as important for talking about strategic placements of rooms and fixtures in ways that 3D may be able to communicate but in a overly complicated manner.
Give examples of how the building information for a specific location in the project needs to be filtered for different audiences and purposes?
Should your design ideas always be conveyed through photorealistic renders?
- How does the level of detail in the rendering and its presentation affect the perception of stakeholders reviewing your design?
Photorealistic renders are not the always the ideal way to communicate an idea, especially the earlier on you are in the design process. For example, if you were to try to work with a community in a community based design project, yet present to them your initial ideas in photorealistic renders, they may feel as though you are telling them what to design rather than the other way around. Non photo realistic renders offers one thus the space to continue to think creatively and invite collaboration at important points in the design process. Furthermore, non photorealistic renders may offer a better sense of the vibe or the tone you were going for in your building. Could it be better represented in water color to show an artistic element? Or bubbly graphics to show a different kind of feel? The artistic choices that go into representing the building design goes a long way to communicating the fundamental concepts, intended stakeholders, and overall driving motivations in what the design hopes to achieve.
Name some applications where viewing the building and model information in virtual reality or augmented reality would be most beneficial?
- Are there advantages to using a C.A.V.E as a virtual environment versus VR headsets?
How can schedule views be used to assist with procurement and model-based estimating?
Schedule views though seemingly simple are critical to ensuring project managers can get no more and no less than what they need. By creating schedules, one has the ability to take even the most complex building design and break it up into its component parts of walls, windows, doors, etc, creating an itemized list of all the materials one can possibly need to make the building a reality. By breaking them down into units, it becomes easier to both visualize and monetize how much one needs of a particular component, where custom components need to be made, and generally also becomes a ready made shopping list, easing procurement for the construction and management teams.