Practice Exercise - Module 3

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Module 3 - Project Goals Targets & Strategies
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Created
Jan 27, 2025 9:47 PM
Last Edited
Jan 28, 2025 12:51 AM
Created by
Drew McCathern
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Goal 1 (Usable): Maximizing User Satisfaction Through Sustainable Approach

  • Measure:  Keeping the thermal environment within a comfortable range (68-72 deg F) at least 80% of the time the space is occupied
  • Targets:
    • 80% (minimum)
    • 95% (ideal)
  • Strategies:
    • Minimize thermal gradients and stuffiness
    • Use a green roof and living exterior walls to enhance natural thermal insulation
    • Use captured rainwater or recycled graywater to provide radiant heating/cooling

Goal 2 (Operable): Reduce Energy & Water Usage

  • Measure:  EUI (for energy) and annual water consumption
  • Targets:
    • Net zero energy consumption (from site energy) and < 20% water consumed (vs. recycled)
    • Net zero energy consumption (from source energy) and no net water usage
  • Strategies:
    • Maximize passive design features (site orientation, shading… etc.)
    • Provide natural lighting (via daylighting)
    • Implement efficient fixtures for lighting and plumbing
    • Maximize occupancy sensors (for HVAC and lighting) and daylighting sensors
    • Use renewable sources to produce energy (e.g., PV panels) and water (e.g., rainwater, graywater recycling… etc.)

Goal 3 (Buildable): Minimize Costs Through Creative Design

  • Measure:  total project cost
  • Targets:
    • Cost falls within an acceptable range that allows for a completely constructed facility without having to sacrifice sustainability measures in Goals 1 & 2
    • Cost allows for a completely constructed facility with additional measures to increase user satisfaction, health & wellness, sustainability, and resilience (in addition to Goals 1 & 2 incorporated)
  • Strategies:
    • Utilize local materials (e.g., wood, limestone, base course… etc.) to cut down on supply chain costs
    • Limit project duration (and therefore cost) by integrating design teams at the beginning of the development phase, limiting clashes and rework as the project is closer to delivery
    • Limit amount of mechanical equipment required by controlling passive design features