What types of building information are best portrayed in 3D views?
- Which stakeholders require 2D views, and why?
Depth and elements such as furniture and electronics are best portrayed in 3D. You can only see up to a certain extent how the furniture will fit in the space because you will need to see the height of the elements. However, construction engineers require 2D views to accurately see the walls and floor dimensions. This can simplify the information and present it in a more concise way.
Give examples of how the building information for a specific location in the project needs to be filtered for different audiences and purposes?
For example, when presenting to the client or an engineer. The engineer does not need to see where the couch or bed would go but they need to know the specific dimensions of the walls and elements. However, the client will need to know where all the furniture and caseworks go to give an idea of how it will look. But they do not need the specific details of how far the door will be from the corner of a wall or etc.
Should your design ideas always be conveyed through photorealistic renders?
- How does the level of detail in the rendering and its presentation affect the perception of stakeholders reviewing your design?
Ideas do not always need to be conveyed in photorealistic renders. They take time and energy to create. I believe they should be used for the final products when presented to clients or audience. You don't want to render a building that is completely empty, so you want to have all the details when rendering. This will make the renders more whole, and when presenting to clients it can convey the story of the design idea.
Name some applications where viewing the building and model information in virtual reality or augmented reality would be most beneficial?
- Are there advantages to using a C.A.V.E as a virtual environment versus VR headsets