Jonathan Alvarez

Please enter the following info in the fields above:

  • Your Name as the Card title
  • The link to your Module 4 folder in our Autodesk Construction Cloud project

Please also type the first few letters of your first name into the Link to Student field, then hover over your name from the list of matching records and click the blue plus sign to link this entry to your Design Journal.

  • For 4 Units: Shield Your Eyes
  • A few sentences describing your modeling approach for each stage
  • A brief description of your design outlining the parameters that can be used to flex and dynamically change your structure

Stage 1: Rise and Shine

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For this stage, I wanted it to be really simple and clear what the image was because I wanted it to remind me of the Las Vegas Sphere’s screen. However, I also made sure to not use an overwhelming number of pixels, so it could still be somewhat realistic as a wall with panels.

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I wanted to choose an image that was colorful, so that the brightness values would have some contrast to make the height values interesting. I also made sure to keep the number of panels lower so that the image is abstracted away to something new. Can you tell what it might be (Hint: it is the same show as the first part of this stage, but with one additional character).

Stage 2: Gonna Need Shades

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When I think of sun directness values, it feels like a heat map to me, and heat maps tend to range from blue for indirect and red for direct. This felt right and I thought it made a pretty contrast while keeping the areas easy to differentiate. I also made sure to add a floor to distinguish the levels.

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Stage 3: Shield Your Eyes

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For the final stage, I felt like I wanted to do a bottleneck because I was really interested in how the sun would hit the panels on downward facing curves. The triangle panels make the appearance similar to the Eiffel Tower, so I thought it would be really pretty and have more interesting contrast as it opens/closes relative to the sun directness.

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