I made sure to create integer or number sliders for any values that I could possibly want to change at any point.
I began by creating a complete grid of cylinders of all the same size.
After making sure that all of the cylinders came out right, I then proceeded to create the pebble coordinate.
Then I used the distance function to creator the attractor.
Again using integer sliders in combination with equations and the sin function I was able to create a value for the height of the cylinder that would change based on the coordinate of the point.
I found coding the equations a lot easier than creating different boxes for different mathematical operations.
I was able to create diminishing ripples by dividing the height above the base height by the distance from the attractor.
I finished by changing my sliders until the design matched what I wanted.