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This is the Dynamo-generated geometry of the wave pattern for the Walk in the Park project. The pattern was achieved through the creation of a dense rectangular grid, producing a ripple effect with concentric waves centered around a peak. At each grid point, a cuboid was placed, and its height was varied based on a sine wave equation driven by the distance from a central attractor point.
For this model, a rectangular grid of cylindrical elements was created using Grasshopper, this time suspended from the “ceiling” rather than rising from the floor. An attractor point was defined, and the height of each cylinder was varied using a wave equation based on the distance between the attractor point and each cylinder’s base location.
Lastly, the Put on a Happy Facade model was created using Dynamo. The provided wall element featured circular wall openings with diameters dynamically controlled through scripting. A uniform grid of placement points was predefined across the wall surface. Two attractor points were introduced, and the size of each opening was varied based on its distance to the nearest attractor point, using a cosine-based wave equation to create a smooth, ripple-like pattern.