Stage 1 “Dog w/ Crocs” — Modeling Approach
This design visualizes an image of a dog wearing Crocs projected onto a curved wall. I construct an arc-based curve which I then extruded vertically to a variable height. The arc was extruded and panelized with adaptive UV inputs to maintain square proportions. The Image Sampler component was used to apply the image to the surface panels, with UV coordinate rotation ensuring proper image orientation. To rotate the image correctly, I adjusted the UV coordinates before feeding them into the sampler.
Stage 1 — Adjustable Parameters in the Design
- Image Locator
- Arc origin point
- Wall length
- Arc radius
- Arc start/end angles
- Wall height
Stage 2 “Colorful Starfish” — Modeling Approach
An S-shaped surface was generated using a sine curve with adjustable amplitude, wave count, and length. After extrusion, 4-point panels were mapped using the Panel Quad tool. The wall’s height in feet was converted to inches to match the 4” x 8” panel size specification. Correct orientation of the image was ensured by carefully mapping UV values to the panel grid. For panel height modulation, I extracted brightness data from the image by splitting the sampled RGB values and summing them. Brightness values were extracted, scaled, and mapped to panel extrusion heights, ranging from 4” to 36”, to create a dynamic, image-driven topography.
Stage 2 — Adjustable Parameters in the Design
- Image Locator from file path
- Length of Wall
- Height of Wall
- Amplitude
- Number of waves
- Waves x and y translation
- Height of panels, given the image brightness