Testing Priorities
What product features will be most helpful to get feedback on?
- Toxicity and impact on surrounding people/environment — core of our design idea, so if the dye is toxic and harmful then we will have to refine our whole idea
- Effectiveness compared to other dyes/functionality — and how we plan to use this feedback
- Affordability — and how we plan to use this feedback
- Usability/convenience — and how we plan to use this feedback
Testing Strategy
What is the best way for us to get useful feedback for each of these features? What does a useful feedback look like?
‣
- Expose people, animals, and plants to dye to assess if it is toxic and harmful to them.
- Deeply analyze the ingredients in the dye themselves and try our best to ensure that none of them are harmful or toxic individually as well as together.
‣
- Compare and contrast a sample piece of fabric/cloth dyed with our dye vs. one dyed with a conventional, toxic dye, and assess if they have the same level of color or vibrancy. Potentially allow users to compare and contrast the two fabrics? Even allow sample of a random group to compare.
- add the STRATEGY of picking random handful of customers and survey them on the color of the shirt and etc.
‣
- Add up all the production/other costs that our dye would require and compare this sum to other conventional dyes' costs. Assess if our dye is truly affordable for factories to use/buy.
- Assess different factories' opinions on the dye itself and see if they think it is affordable compared to what they usually use.
‣
- Allow factory workers to work with the dye/experiment with using the dye itself, and evaluate how easy it is to use and if it is easier or harder to use compared to the conventional, toxic dyes.
- track the number of hours the workers work + send them surveys for using normal dye versus our dye/ OR if we can’t have the factory use the dye yet, do it ourselves and compare time of using normal dye to using our dye