I chose a painting I had done for my panel images. I wanted to keep one side ribbed on the outside and the other side of the shelter ribbed on the inside for contrast. This assignment was a continuation of the shelter I made for Module 3. So my modeling approach for this assignment was the same as Module 3 with the addition of adding the image to the panels and allowing the user to dynamically/parametrically flip the surface (panels), and along with it the image pixels, thus enabling the ribs, panels, and images to show either on the outside or the underside of the shelter. Given that I created my nodes separately for each side of the shelter, the user can make different decisions for each side. The user can also decide the orientation of the image pixels (flipped or mirrored).
Modeling approach (same logic was used for both sides of the shelter): I continued with the nodes I had previously made for Module 3. I added the following groups to apply adaptive panels and map colors from image file to the adaptive panels. 5 and 5A are the same nodes just applied to different sides of the shelter. Setting the “Flip” option to true or false allows the user to choose which side they would like the ribs and images to be visible. The last addition was providing the user the ability to change the orientation of the image by using the transpose and reverse functions.