Example:
We love playing games. And we are committed to sustainability lifestyles. Our team will design a sustainability gamification teaching & research laboratory in XYZ at Stanford University for students interested in learning & developing product designs that emphasize UX-motivated playability in sustainability human-behavior & human-mindset change. Our team is interested in applying positive psychology with AI machine learning & personal sensor technologies to design frameworks & solutions for clinical & real-world applications in education, healthcare & community well-being, among others. This is PROJECT PINBALL WIZARD.
- Work Plan:
- Project Management Practice - Make a table of action items, deliverables, start & completion dates, & who will have primary responsibility for driving & delivering. The header action items should include each of the design thinking components in our process; list specific tasks as sub-items.
Example:
Start | End | Action Item | Deliverable | Assign |
7/22 | 7/24 | Empathy: Observe activity in XYZ | DJ Note | CO |
7/22 | 7/24 | Empathy: Sketch XYZ | DJ Note | GK |
CCP
Struggling Steph
- Grad and undergrad student at Stanford
- Aged 18-23
- Empathic
- Willing to thrive at Stanford
- Suffers from stress and anxiety in the competitive academic environment
- Does not find convenient to talk with strangers about his/her issues
POV
Steph needs to live in a campus where student wellness is everywhere, not a place where you have to go, because the competitive academic environment is putting a risk her mental health and future endeavors.
TEAM WORK PLANStart | End | Action Item | Deliverable | Assigned To |