What types of building information are best portrayed in 3D views?
- Which stakeholders require 2D views, and why?
Give examples of how the building information for a specific location in the project needs to be filtered for different audiences and purposes?
As we did in this module, we create different views for different audiences. A photorealistic render gives a good idea of what the model may look like in reality for stakeholders, a stylized camera view can be used to advertise to potential buyers, plan views with furniture may be important for interior designers, and schedule views/basic plan views are important for construction purposes.
Should your design ideas always be conveyed through photorealistic renders?
- How does the level of detail in the rendering and its presentation affect the perception of stakeholders reviewing your design?
Not all design ideas should be conveyed through photorealistic renders. The rendering tools are very useful for conveying broad design ideas and to get a good sense of the overall atmosphere of the project, but sometimes a more detailed set of views that look at smaller parts of the project are required. A high level of detail in a render may reassure stakeholders that there is a solid design idea taking shape, but included details could influence their expectations for the final project, so if included they should be achievable.
Name some applications where viewing the building and model information in virtual reality or augmented reality would be most beneficial?
- Are there advantages to using a C.A.V.E as a virtual environment versus VR headsets?
How can schedule views be used to assist with procurement and model-based estimating?
Schedule views allow us to at once get an idea of the components that are required for the project, in terms of how many total are required, what types, and their cost. We can estimate total areas of windows, walls, floors, and ceilings to get a good idea of the scope of materials required for a project. This allows for early research into procurement of materials.