Yanni Zhao

To simulate the ripples that move across a pond, I set up a grid of points as the base for each cylinder. Then, I set up a point to represent a pebble. To simuate the waving shape, I used a sine wave that reflects the distance between the pebble point and each cylinder’s base point. After having the variant height for each cylinder, I created a mass object in revit and implemented the results from the sine wave as the values for the height parameter.