**Step 1 - Generative Design Framework**

**Step 1 - Generative Design Framework**

**Design Scenario 1:**
Breathable Skin
When I was in undergrad, many moons ago, we had a visiting lecturer (Doris Sung) who designed a breathable architectural skin using the thermal properties of metal that expand and retract throughout the day based on the temperature.
This led me to consider what it would take for me to recreate this module based on what we have learned so far.

**Design Decision 1**- Design Variables
- Inner Circle Radius
- Outer Circle Radius
- Cone Heights
- Constants
- Grid Scale
- Grid.X
- Grid.Y
- Outputs
- Area
- Inner Circle
- Outer Circle
- Most Important Tradeoffs to Consider
- Amount of light that will go through the inner circle
- The amount of heat/temperature on the interior side of the modules

__Step 2 - Generative Design Study__

__Step 2 - Generative Design Study__

- First I set up a grid of points that will be the center of the circle modules. Then set up the outter circles such that they will not overlap.

Then I transformed the inner circle geometry, so that there will be an input associated with the height of the modules to manipulate surface area. Then I had to add points to the circles, connect the points so I can sweep a surface along the path of the circles at the angle of the line.

Finally, the outputs were flattened so that generative designs can maximize/minimize outputs per the inputs.

And this is what it finally looked like in Revit.

__Step 3 - Generative Design Study Results__

- I set the following to generate the many options to give out Maximum Area, minimum outter radius and minimum inner radius

I created 6 inputs so that the enduser can choose how to look for the boundary area and circle radius.