BIMtopia
/CEE 176G/276G | Summer 2024:
Sustainability Design Thinking
CEE 176G/276G | Summer 2024: Sustainability Design Thinking
/Class Session 11 | Design Project 2: Prototype Check & Journey Map
Class Session 11 | Design Project 2: Prototype Check & Journey Map
Class Session 11 | Design Project 2: Prototype Check & Journey Map

Class Session 11 | Design Project 2: Prototype Check & Journey Map

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HOUSEKEEPING
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Design Project 1 scores are posted in Canvas.
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  • “Exceptional” comment on some Short Videos. Some lacked design thinking highlights.
  • A few Spec Sheets had format issues. Some had content issues.
  • Most Self-Reflections were personally aware & insightful. Push more towards human-centered thinking & personal growth-development.
  • Peer & Staff Elevator Pitch scores in general agreement.
  • Key: 3 = push, 4 = nudge, 5 = refine.
  • Overall: Mean 26.445, Std Dev 1.550, Hi 29, Lo 22
  • Design Project 1 = Learning Phase, Design Project 2 = Practice Phase, Design Project 3 = ? Phase
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The Mentalist (TV Series 2008–2015)
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  • No Short Video for Design Project 2. A 3D Physical Model will be required.
  • August 2 (Fri, 5 p.m.) Change of grading basis deadline.
  • August 2 (Fri, 5 p.m.) Course withdrawal deadline.
Design Project 2 | Team-Staff Meeting August 1 & 2, 2024Design Project 2 | Team-Staff Meeting August 1 & 2, 2024
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WARM-UP
  • Spaghetti Tower Marshmallow Exercise: Lesson in Team Dynamics
Spaghetti Tower Marshmallow Exercise

Spaghetti Tower Marshmallow Exercise ycisl Team. 12x Spaghetti. 1x Roll of Tape. 1x Marshmallow. Design-Build.

docs.google.com

Spaghetti Tower Marshmallow Exercise
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DESIGN THINKING ADD-ON: THE JOURNEY MAP
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Creating a Journey Map

Change isn't easy!

While we can often list a bunch of very rational reasons for why someone should want to change, they often resist.  When users have choice, we need to assess and help them move through the steps of accepting and acting on the change.

Journey Maps are a very useful framework for:

  • capturing the traits of a specific user profile and their needs
  • list the steps in the user's journey
  • itemizing their needs at each step in the journey
  • capturing your assessment of their emotional journey -- how are they feeling? -- at every step of the way
  • identifying opportunities to improve the journey
  • ideating about ways to deliver on those opportunities

Here are some examples of Journey Maps for:

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Switching Mobile Phone Plans
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Shopping for a New Car
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Journey Map Template

Before During After Phase Steps in the User Journey User Needs Emotional Curve What is user feeling? Potential Opportunities IDEAS User Character Profile Name Scenario Describe the key aspects of this scenario... Expectations / Desired Outcomes - Outcome 1 - Outcome 2 - Outcome 3 Key Trait 1 Key ...

docs.google.com

Journey Map Template
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PROGRESS REPORT: PROTOTYPE & TESTING
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TEAM MEETING
  • Review work plan & action items.
  • Start looking ahead to presentation day.
  • Deliverables: Elevator Pitch, Spec Sheet with Self-Reflections, & Model.
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HOMEWORK ASSIGNMENT
  • Continue Design Thinking Work.
  • JOURNEY MAP. Due in Design Journal by 2:30 pm on Wednesday July 31, 2024.
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NEXT CLASS MEETING
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STORYTELLING
  • YOUR PERSONAL STORY: WHO AM I?
  • WRITE AN OPENING PARAGRAPH FOR A STORY ABOUT YOU (AS THE MAIN CHARACTER) IN THE SPACE YOU ARE DESIGNING. <100 WORDS.
  • REMEMBER WHO? WHAT? WHERE? WHEN? WHY? HOW?
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FINAL TOUCHES
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FREEZE